Symbol
Systems
By Monica
Deras
What are Symbol Systems?
Symbol
systems are the means (pictures, numbers, written words, graphs, gestures,
etc.) used in media to construct meaning in learning. To put it simply, symbol
systems are the “languages” used in media to transmit a message. Gavriel Salomon formulated the
instructional model in the seventies. He is known for his research on cognition
and instruction. He developed this theory when researching the cognitive
effects that media and symbols have in human learning. “Salomon argues that
schema play a major role in determining how messages are perceived—in terms of
creating an anticipatory bias that influences what information is selected and
how it is interpreted” (Molnar, 2016).
The symbol system
instructional model is part of the behaviorist learning theory created by B. F.
Skinner. Behaviorism is predominant in today’s educational learning technology
through different types of media that stimulate the student’s response and
associations made, as well as reinforce knowledge through symbols, pictures,
videos, movies, etc. According to Harasim (2012), “Under behaviorism, the
definition of learning was reduced and simplified to simple conditioning: the
stimulus and the response” (p. 31). In the classroom, when signs, symbols, and
videos are used, the visuals are providing broader learning techniques and a
faster way to get student’s attention quickly engaged.
Rebus readers are a
good example of the instructional model symbol systems. Rebus readers build
confidence, self-esteem, and introduce students to words they might not
otherwise encounter. Rebus readers stimulate the student’s mind as they read
through the use of pictures and increase content knowledge, as well as support
the subjects you are teaching. These types of books help student’s know that
print carries concept. Through this mode, where pictures of objects resemble
the words kids can decipher the central message of the story, which is the
response and goal we want to achieve.
Other examples of symbol
systems that are introducing new concepts and reinforcing already learned
concepts and at the same time stimulating the mind and getting a response from
kids are the following shows:
Related Links:
REFERENCES
Harasim, L. (2012). Learning Theory and Online Technologies. New
York, NY: Routledge.
Molnar, S. 2016. Symbol
Systems. Retrieved October 9, 2016 from: http://www.instructionaldesign.org/theories/symbol-systems.html
Source image retrieved from:
Source image retrieved from: https://cft.vanderbilt.edu/wpcontent/uploads/sites/59/Educational_video_pyramid.png
Source image retrieved from http://symbolsinclusionproject.org/images/symbols/about_symbols/10.gif



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